Find out fast whether your game mechanic is worth building.
game prototyping
Build a playable mechanic prototype and reach a keep, kill, or refactor decision.
When to use it
Use to validate a mechanic, build a vertical slice or MVP, greybox an interaction, or de-risk an idea.
Give it a mechanic to test; it creates a greybox prototype, playtests it, and makes a keep, kill, or refactor decision.
No additional actions listed in the analysis.
No setup requirements listed in the analysis.