Lightlines
By unity-technologies

build-live-game

unity-technologies

Build secure live-game backends and live-ops features.

game backend development

What it does

Builds backend and live-ops features for live games using Unity Gaming Services.

When to use it

Use when the user asks for player accounts, progression, economies, cloud services, or other backend and live-ops features.

How to use it

Give it a live-game feature to build in a Unity project; it writes and validates the implementation and its cloud resource files.

What you provide

  • An existing project

Uses


Access · 1

This skill

Unity Gaming Services environment

Write

Deploys cloud resources to UGS

What you need · 2

The deployment workflow uses the Unity Editor's Deployment Window.

A Unity Gaming Services environment must be configured in the Deployment settings.


About this skill

Visibility
Public
Repository
unity-technologies/skills
Created
Oct 8, 2026
Updated
Oct 8, 2026
Files
11