Build web-ready PBR textures for real-time engines.
3D texturing
Creates and exports optimized PBR textures for web and real-time engines.
When to use it
Use for PBR material creation, texture export, real-time asset optimization, or texture-workflow automation.
Give it a Substance 3D Painter project and a texturing or export goal; it returns optimized texture files.
What you provide
No additional actions listed in the analysis.
Substance 3D Painter must be running to execute the bundled batch-export script.
The script requires the substance_painter module supplied by the Substance environment.