Lightlines
By majidmanzarpour

threejs-debug-profiler

majidmanzarpour

Find the bottleneck, fix it, and keep the game playable.

game debugging

What it does

Debugs and profiles Three.js browser games to find root causes and optimize measured bottlenecks without breaking playability.

When to use it

Use it when debugging or profiling anything non-obvious in a Three.js game.

How to use it

It changes how the agent debugs or profiles the project by reproducing issues, measuring bottlenecks, fixing owning modules, and retesting affected paths.

What you provide

  • An existing project

Access · 0

No additional actions listed in the analysis.

What you need · 0

No setup requirements listed in the analysis.


About this skill

Visibility
Public
Repository
majidmanzarpour/threejs-game-skills
Created
Oct 8, 2026
Updated
Oct 8, 2026
Files
3