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By unity-technologies

unity-cli

unity-technologies

Control Unity projects, Editors, builds, and tests.

game development

What it does

Controls Unity Editors and projects, including scenes, assets, builds, tests, licensing, and version control.

When to use it

Use when asked to manage Unity Editors, licenses, projects, version control, builds, tests, MCP configuration, or Unity commands.

How to use it

Give it a Unity Editor or project request; it performs the requested work through the Unity CLI.

Uses


Access · 8

This skill

Unity licensing

Write

Activates your Unity license

GitHub

Write

Creates a GitHub repository

GitLab

Write

Creates a GitLab repository

Unity Version Control

Write

Creates a UVCS repository

Good to know

  • edits its own instructions

What you need · 10

A running Unity Editor enables live editing of scenes, GameObjects, and assets.

Live Editor control requires the project's com.unity.pipeline package and Unity 6.0 or later.

The cm client is required for Unity Version Control passthrough commands.

Git LFS supports source control for asset-heavy games.


About this skill

Visibility
Public
Repository
unity-technologies/skills
Created
Oct 8, 2026
Updated
Oct 8, 2026
Files
12