Find the bottleneck, fix it, and keep the game playable.
game debugging
Debugs and profiles Three.js browser games to find root causes and optimize measured bottlenecks without breaking playability.
When to use it
Use it when debugging or profiling anything non-obvious in a Three.js game.
It changes how the agent debugs or profiles the project by reproducing issues, measuring bottlenecks, fixing owning modules, and retesting affected paths.
What you provide
No additional actions listed in the analysis.
No setup requirements listed in the analysis.