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Games skills for AI agents

Most game Skills are tied to one engine: Godot, Unity, browser games and a whole set for MapleStory Worlds. They keep the engine's conventions in front of the agent as it codes; smaller groups cover game design, art, audio, menus and networking.
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337 Skills

Showing Skills in Games.

Godot, Unity and web engines have the most Skills, and MapleStory Worlds has a full set of its own. Each Skill names its engine in its description.

Building a game is a long run of small changes. Guidance Skills stay with the agent through all of them and keep each change consistent with the engine's patterns.

Yes. Game testing and gameplay analytics Skills check builds, catch regressions and read how players actually move through the game.