Add shaders and glass effects to SwiftUI apps.
Guides implementation of advanced SwiftUI graphics through shader recipes, drawing patterns, and glass-effect guidance.
When to use it
Use for advanced visual effects such as shaders, holographic surfaces, liquid glass, and distortion.
It changes how the agent implements SwiftUI visuals, preferring simpler APIs before using shaders for animated per-pixel effects.
What you provide
Uses SwiftUI in an app target. Shader modifiers require iOS 17+, iPadOS 17+, Mac Catalyst 17+, macOS 14+, tvOS 17+, or visionOS 1+ and are unavailable on watchOS; older systems use simpler fallbacks.
No additional actions listed.