Bring Three.js models to life with smooth motion.
Guides implementation of animated Three.js scenes with model playback, procedural movement, and blended poses.
When to use it
Use when animating objects, playing glTF animations, posing bones, controlling morph targets, or blending animation clips.
It changes how the agent implements animation in a Three.js project, supplying API examples and corrections for common mistakes.
What you provide
The guide uses the three package and targets three.js r186; its main examples use WebGLRenderer.
No additional actions listed.