Build plugins that extend Blockbench’s 3D editor.
Guides the creation, modification, and debugging of JavaScript plugins that extend Blockbench.
When to use it
Use when developing Blockbench plugins, including editor controls, model manipulation, animation features, and custom import/export formats.
It changes how the agent develops Blockbench plugins by requiring host-compatible APIs and verification of editor behavior, Undo/Redo, and cleanup.
What you provide
Requires a target Blockbench host for checking plugin behavior with a representative project, including Undo/Redo and unload/reload cleanup.
This skill
Blockbench
Consults Blockbench’s online API reference