Lightlines
By jasonjgardner

blockbench-plugins

jasonjgardner596 installs

Build plugins that extend Blockbench’s 3D editor.

What it does

Guides the creation, modification, and debugging of JavaScript plugins that extend Blockbench.

When to use it

Use when developing Blockbench plugins, including editor controls, model manipulation, animation features, and custom import/export formats.

How to use it

It changes how the agent develops Blockbench plugins by requiring host-compatible APIs and verification of editor behavior, Undo/Redo, and cleanup.

What you provide

  • An existing project

Uses

Latest review

What you need · 1

Requires a target Blockbench host for checking plugin behavior with a representative project, including Undo/Redo and unload/reload cleanup.


Access · 1

This skill

Blockbench

Read

Consults Blockbench’s online API reference