Design rewards that motivate without manipulation.
Guides the design and review of gamification mechanics that support lasting motivation without manipulating users.
When to use it
Use for questions about gamification, points, badges, streaks, leaderboards, achievements, engagement, or retention loops.
Give it a gamification question or design to assess; it returns reference-grounded design guidance, risk diagnosis, or review findings.
No setup requirements listed.
No additional actions listed.