Fit texture packs to your Blender model parts.
Fits texture-atlas regions to individual Blender model parts and validates the textured result before export.
When to use it
Use for texture-atlas region detection, per-part or front-projected UV mapping, decal and lightmap handling, and validation against source templates.
Give it a Blender model and texture atlases; it fits the textures to model parts and renders validation before export.
What you provide
Requires a Blender MCP backend for Blender operations; prefer the official backend for shared capabilities and retain the selected backend throughout the task.
The required atlas-region detector runs with Python 3.
The atlas-region detector imports cv2 to read images and detect candidate regions.
The atlas-region detector imports numpy.
No additional actions listed.