Texture your Blender model from every angle.
Guides complete front, back, and side texture coverage for closed Blender assets.
When to use it
Use after geometry is locked and before final material, look, or animation acceptance.
Give it a closed Blender asset; it audits and fixes surface coverage, validates turntable views, and produces a coverage report.
What you provide
The audit script must run inside Blender's Python environment.
Requires reading the MCP backend reference in text-to-blender before the first Blender call; it does not instruct running that skill's workflow.
No additional actions listed.