Lightlines
By roble3

texture-state-animation

roble3535 installs

Smooth Blender texture changes without popping.

What it does

Designs and validates layered Blender texture transitions to produce visually stable animations compatible with the intended export format.

When to use it

Use for texture morphs, material-state transitions, masked reveals, texture registration, and GLB-compatible texture animation planning.

How to use it

Give it source texture states; it designs layered animation transitions and validates them with a contact sheet and flicker report.

What you provide

  • Your files

Uses

Latest review

What you need · 4

Requires a Blender MCP backend; prefer the official backend for shared capabilities and retain the selected backend throughout the task.

Requires the backend reference from text-to-blender to be available and read before the first Blender call.

Python 3 runs the bundled transition-plan script if that extra is used.

The bundled transition-plan script imports PIL to inspect source images; it is needed if that extra is used.


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