Organization · New account
65 Skills
222.5k45 Publishers
Showing Publishers in Games.Organization · New account
65 Skills
222.5kOrganization · Unity Technologies · unity.com
22 Skills
74.4kPerson · 53 followers
11 Skills
71.1kPerson · 10 followers
23 Skills
29kPerson · Seth Hobson · major7apps.com · 2.3k followers
2 Skills
27.8kOrganization · Playable Intelligence
29 Skills
27.4kPerson · Quod Soler · www.quodsoler.com · 10 followers
26 Skills
27kPerson · Meng To · mengto.com · 3.3k followers
21 Skills
23kPerson · 190 followers
9 Skills
22.5kOrganization · Phaser · phaser.io
28 Skills
21.3kOrganization · Reason · reasonmachines.com · New account
8 Skills
17.8kPerson · Divergent AI · 13 followers
20 Skills
13.6kOrganization · github.com/about
2 Skills
13.3kPerson · 166 followers
10 Skills
9.4kPerson · Derek Pearson · 41 followers
3 Skills
8.7kOrganization · nomadamas.org
1 Skill
5.9kPerson · jeffallan.github.io · 269 followers
1 Skill
5.8kPerson · Nick · aaskills.tech · 830 followers
2 Skills
5.2kOrganization · SpriteCook.ai · spritecook.ai
7 Skills
4.9kPerson · 50 followers
3 Skills
4.7kPerson
6 Skills
4.3kPerson · Ömer Metin · 5 followers
3 Skills
3.8kOrganization · Layer · www.layer.ai
2 Skills
3.1kPerson · J Wynia · wynia.org · 63 followers
2 Skills
3kGodot, Unity and web engines have the most Skills, and MapleStory Worlds has a full set of its own. Each Skill names its engine in its description.
Building a game is a long run of small changes. Guidance Skills stay with the agent through all of them and keep each change consistent with the engine's patterns.
Yes. Game testing and gameplay analytics Skills check builds, catch regressions and read how players actually move through the game.