Build custom 3D shapes and faster Three.js scenes.
Guides the creation and optimization of Three.js meshes with examples for standard shapes, custom vertex data, and repeated objects.
When to use it
Use when creating 3D shapes, manipulating vertices, building custom meshes, or optimizing repeated objects with instanced rendering.
It changes how the agent creates and optimizes Three.js geometry in project code.
What you provide
The examples import the three package to create geometry and meshes.
No additional actions listed.