Build 2D iOS games with SpriteKit guidance.
Guides the creation of SpriteKit games and interactive animations with scene, physics, and interface integration patterns.
When to use it
Use when creating SpriteKit scenes, sprites, animations, physics interactions, particle effects, tile maps, cameras, or SwiftUI scene integration.
It changes how the agent implements and reviews SpriteKit game code, applying scene lifecycle, rendering, and physics rules.
What you provide
The implementation guidance uses the SpriteKit framework.
The guide targets Swift 6.3.
The games and animations described target iOS 26 or later.
No additional actions listed.