Lightlines
By gamedev-skills

godot-resources

gamedev-skills3.3k installs

Build reusable, Inspector-editable game data.

What it does

Structures game data as reusable, Inspector-editable resources that can be loaded, saved, instanced, and duplicated.

When to use it

Use when modeling game data, authoring .tres files, or loading and saving custom resources.

How to use it

It changes how the agent models, loads, mutates, and saves game data in a Godot project.

What you provide

  • An existing project

Uses

Latest review

What you need · 1

The guidance targets Godot 4.7.


Access · 1

This skill

user://config.tres

Write

Saves config in app data