Lightlines
By thedivergentai

godot-master

thedivergentai4.1k installs

Build Godot games with clearer architecture.

What it does

Guides agents in building and improving Godot games and applications through architecture rules, task-specific workflows, and diagnostic guidance.

When to use it

Use when starting a Godot project, designing systems, diagnosing performance or physics problems, implementing multiplayer, or adapting projects across platforms.

How to use it

It changes how the agent develops Godot projects by selecting task-specific reference chains and applying architecture, implementation, and verification rules.

What you provide

  • An existing project

Latest review

What you need · 4

The development guidance targets Godot 4.7+.

Python runs the bundled scene-building utilities used in the scaffolding workflow.

Pillow enables the bundled image-capture utilities for the visual QA workflow.


Access · 1

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