Lightlines
By gamedev-skills

roblox-networking

gamedev-skills1.7k installs

Secure your Roblox game's client-server messages.

What it does

Guides the creation and hardening of Roblox client/server protocols with server-authoritative state and validated client requests.

When to use it

Use when designing, implementing, debugging, or securing Roblox communication, including untrusted client values, request spam, missing streamed objects, and desynchronization.

How to use it

It changes how the agent designs, implements, secures, and tests Roblox client/server communication in the project.

What you provide

  • An existing project

Latest review

What you need · 1

Requires Studio to exercise the required Server & Clients test matrix and use a Studio-only harness or Command Bar fixture for malformed calls.


Access · 0

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