Build safer client-server messaging in Roblox.
Guides implementation of Roblox client-server communication with server-side validation and defenses against exploit attempts.
When to use it
Use when implementing client-server communication, synchronizing game state, or defending Roblox remote calls against exploits.
It changes how the agent implements Roblox client-server messaging by requiring server-created remotes and treating client arguments as untrusted.
What you provide
No setup requirements listed.
No additional actions listed.