Textures that repeat without visible seams.
Generates seamless textures with controlled scale, flat lighting, and evenly distributed features, then checks how they look when repeated.
When to use it
Use when generating a repeating texture with Layer or addressing visible edge seams, conspicuous repeating features, or baked-in lighting.
Give it a texture description; it generates candidates and selects one after checking a tiled repeat.
Uses the layer skill for generation mechanics; installation is requested if it is missing, but unattended work may proceed from tool schemas while flagging the gap.
This skill
Layer
Sends texture prompts to Layer