Lightlines
By majidmanzarpour

threejs-game-ui-designer

majidmanzarpour2.6k installs

A readable game interface across every target viewport.

What it does

Designs readable, responsive Three.js game interfaces across HUDs, menus, overlays, controls, and game states.

When to use it

Use to improve a game's interface and verify affected states at its target viewports.

How to use it

Give it a game project; it improves the interface and checks affected states on the target viewports.

What you provide

  • An existing project

Latest review

What you need · 2

Conditionally delegates logos, icons, GUI art, backgrounds, and other 2D HUD assets when they would improve quality.

Conditionally delegates genuine 3D menu objects and diegetic props, but not flat HUD elements.


Access · 0

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