Build holographic effects for the JARVIS HUD.
Guides development of custom shaders and visual effects for the JARVIS AI Assistant HUD.
When to use it
Use when implementing holographic shaders, bloom or glitch effects, particle systems, or real-time data visualization.
It changes how the agent implements WebGL graphics by requiring tests first, GPU resource limits, shader validation, and context-loss handling.
What you provide
The WebGL rendering path needs a browser supporting WebGL 2.0; the listed versions are Chrome 56+, Firefox 51+, Safari 15+, and Edge 79+.
No additional actions listed.