Give your Three.js hero subtle pointer depth.
Adds smooth pointer-driven depth to a Three.js hero while preserving its composition and accessible motion controls.
When to use it
Use for passive cinematic heroes and pointer-responsive scenes where direct product-viewer controls would be inappropriate.
Give it a Three.js hero to enhance; it adds restrained pointer-driven camera and object motion without draggable product-viewer controls.
What you provide
Works on a Three.js hero, distributing pointer motion across its camera and scene objects.
No additional actions listed.