Lightlines
By mengto

implement-fog-of-war

mengto1.1k installs

Soft fog that hides enemies behind game walls.

What it does

Guides implementation and validation of soft, wall-aware fog of war with shared gameplay perception in Three.js games.

When to use it

Use to implement, tune, debug, or validate fog of war and gameplay perception in Three.js action games.

How to use it

Give it a game project and a fog-of-war implementation or improvement request; it changes the perception, rendering, and gameplay integration and validates the result.

What you provide

  • An existing project

Latest review

What you need · 1

The implementation guide is for games using Three.js.


Access · 0

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