Give your Three.js scenes a living landscape.
Creates procedural Three.js landscapes that ground a scene's subject with animated grass and smoothly changing times of day.
When to use it
Use for hero backdrops, product stages, scroll worlds, or scenes where a building, object, or figure needs a surrounding landscape.
Give it a landscape-building request; it creates a Three.js scene with procedural terrain, animated grass, a sky, and transitioning times of day.
The implementation guidance uses the Three.js library for geometry, materials, and instanced rendering.
No additional actions listed.