Generate art and sound to fit your game's style.
Generates art, audio, and 3D assets for games using fal's generative models.
When to use it
Use when a mod needs new art, audio, or 3D models, or the user requests game-asset generation with fal.
Give it a game-asset request and the project; it generates and downloads asset files with a reproducibility manifest.
What you provide
Requires the um CLI for the prescribed asset-to-disk workflow using um fal recipes.
The CLI reads FAL_KEY from the environment first, then a stored key in the desktop keyring or ~/.secrets/fal-key, then the working folder's .env. The key-authenticated MCP connection also reads FAL_KEY from the environment.
Enables conversion of generated MP3 audio to the game engine's required format, with silence trimming and loudness normalization.
This skill
fal
Sends assets for paid generation (irreversible)