Lightlines
By rehan-remade

fal-assets

rehan-remade942 installs

Generate art and sound to fit your game's style.

What it does

Generates art, audio, and 3D assets for games using fal's generative models.

When to use it

Use when a mod needs new art, audio, or 3D models, or the user requests game-asset generation with fal.

How to use it

Give it a game-asset request and the project; it generates and downloads asset files with a reproducibility manifest.

What you provide

  • An existing project

Uses

Good to know

  • cannot be undone: fal

Latest review

What you need · 3

Requires the um CLI for the prescribed asset-to-disk workflow using um fal recipes.

The CLI reads FAL_KEY from the environment first, then a stored key in the desktop keyring or ~/.secrets/fal-key, then the working folder's .env. The key-authenticated MCP connection also reads FAL_KEY from the environment.

Enables conversion of generated MP3 audio to the game engine's required format, with silence trimming and loudness normalization.


Access · 1

This skill

fal

Write

Sends assets for paid generation (irreversible)