Build Roblox enemies that find and chase players.
Guides developers in building Roblox NPCs with navigation, player detection, state transitions, and server-side behavior.
When to use it
Use when developing NPCs or enemies involving pathfinding, state machines, detection, spawning, AI loops, or physics ownership.
It changes how the agent implements Roblox NPC behavior, using illustrative code adapted to the game and verified in Studio.
What you provide
Requires Studio to verify adapted examples before production use.
No additional actions listed.