Godot menus that adapt to changing window sizes.
Guides the creation of responsive Godot interfaces using container layouts and reusable scripts.
When to use it
Use when building adaptive interfaces or implementing responsive menus.
It changes how the agent builds responsive interfaces by prescribing container choices, bundled layout scripts, and sizing rules.
What you provide
For projects below Godot 4.0, the migration instructions require following this skill's era bridges until 4.0 before applying the listed upgrades.
This skill
Godot documentation
Reads Godot API documentation