Get the right surface look for three.js meshes.
Guides material selection and configuration so three.js meshes have the intended appearance and rendering behavior.
When to use it
Use when styling meshes or tuning material behavior.
It changes how the agent selects and configures materials when styling meshes in a three.js project.
What you provide
The guide targets three.js r186, using WebGLRenderer for its examples and WebGPURenderer for the WebGPU and TSL section.
No additional actions listed.