Custom visual effects for your Three.js scenes.
Guides the implementation of custom Three.js shader effects and modifications to built-in materials.
When to use it
Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
It changes how the agent implements and optimizes shaders in the project.
What you provide
The shader examples use the three package; no package version is specified.
No additional actions listed.