Lightlines
By gamedev-skills

threejs-materials-lighting

gamedev-skills3.2k installs

Give your three.js scene convincing light.

What it does

Guides material and lighting changes that give three.js scenes realistic shading, shadows, and reflections.

When to use it

Use when meshes look black or flat, or when choosing materials, adding lights, enabling shadows, or setting up environment reflections.

How to use it

It changes how the agent chooses materials, lights scenes, configures shadows, and verifies reflections in a three.js project.

What you provide

  • An existing project

Latest review

What you need · 1

Uses the three package for the scene's materials and lighting.


Access · 0

No additional actions listed.