Give your three.js scene convincing light.
Guides material and lighting changes that give three.js scenes realistic shading, shadows, and reflections.
When to use it
Use when meshes look black or flat, or when choosing materials, adding lights, enabling shadows, or setting up environment reflections.
It changes how the agent chooses materials, lights scenes, configures shadows, and verifies reflections in a three.js project.
What you provide
Uses the three package for the scene's materials and lighting.
No additional actions listed.