Lightlines
By dylantarre

game-development

dylantarre613 installs

Make game movement and impacts feel satisfying.

What it does

Guides game animation and player feedback design using twelve animation principles to make movement and impacts clearer and more satisfying.

When to use it

Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.

How to use it

It changes how the agent implements game animation and player feedback by applying animation principles to the project.

What you provide

  • An existing project

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What you need · 0

No setup requirements listed.


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