Branching game dialogue that remembers choices.
Builds branching game conversations with conditional choices, tracked narrative state, and localizable text.
When to use it
Use to design branching conversations, choose a dialogue authoring approach, or integrate dialogue scripts into a game loop.
Give it branching dialogue requirements for your game; it builds a dialogue graph and integrates its runner into the game loop.
What you provide
No setup requirements listed.
This skill
Ink documentation
Consults Ink documentation
Yarn Spinner documentation
Consults Yarn Spinner documentation