Build Phaser games with scenes that restart cleanly.
Guides the setup and debugging of Phaser games, including scene lifecycles, asset loading, cameras, and communication between scenes.
When to use it
Use when starting a Phaser game, configuring it, structuring scenes, loading assets, or fixing scene transitions and shared state.
It changes how the agent builds and debugs Phaser games by prescribing configuration, scene lifecycle, asset loading, and state-management practices.
What you provide
The guide works with the phaser package, targeting Phaser 4.2 for new projects while retaining an existing Phaser 3.90 project's pinned major unless migration is requested.
No additional actions listed.