Checked player builds for your Unity game.
Configures and automates Unity player builds with platform, scripting backend, stripping, and CI settings.
When to use it
Use when configuring build settings, choosing a scripting backend, reducing build size, scripting repeatable builds, or wiring headless builds.
Give it a Unity project and a build request; it scripts player builds, checks their results, and verifies that the player runs.
What you provide
Requires the Unity editor for player builds; the skill targets Unity 6.3 LTS (6000.3).
Building on a clean runner requires license activation. The documented alternatives are username, password, and serial together, or a license file; where these credentials come from is not specified.
This skill
Unity
Activates your Unity license