Lightlines
By unity-technologies

build-live-game

unity-technologies4.4k installs

Add server-backed features to your Unity game.

What it does

Builds backend features for Unity games with server-controlled player data and deployable cloud resources.

When to use it

Use when implementing game backend or live-operations features, including accounts, saved progress, leaderboards, achievements, battle passes, and remote configuration.

How to use it

Give it a Unity project and a live-game feature to build; it produces implementation code and deployable cloud resource files.

What you provide

  • An existing project

Uses

Latest review

What you need · 2

Requires the Unity Editor for the prescribed Deployment Window workflow.

Deployment requires a configured target cloud environment in Services > Deployment.


Access · 1

This skill

Unity Gaming Services

Execute

Deploys server-side game modules

Write

Uploads game configuration and policies