Lightlines
By mengto

author-game-levels

mengto1.1k installs

Readable Three.js game levels on one flat plane.

What it does

Guides the creation and revision of flat Three.js game levels with readable routes, visible threats, and verified traversal.

When to use it

Use when authoring or revising levels, including movement routes, collision, encounters, objectives, lighting, and desktop or mobile playthrough verification.

How to use it

It changes how the agent authors game levels so architecture communicates movement, threats, objectives, and state.

What you provide

  • An existing project

Latest review

What you need · 1

The guidance is for game levels built with Three.js.


Access · 0

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