Build in-app purchases into your Unity game.
Guides implementation and debugging of in-app purchases in Unity projects, including subscriptions and receipt validation.
When to use it
Use for real-money purchases, microtransactions, or migration from native store billing and third-party purchase packages.
It changes how the agent implements Unity purchase code, requiring v5 API checks and validation of the purchase flow.
What you provide
The coding guidance is for the com.unity.purchasing package.
No additional actions listed.