Build flexible screens for Unity UI Toolkit.
Creates and edits Unity UI Toolkit interfaces, including layouts, custom interactions, and runtime data binding.
When to use it
Use for UI Toolkit work involving UIElements, UIDocument, PanelSettings, custom elements, or runtime binding.
Give it a Unity UI change to make in your project; it writes complete files and iterates on your Editor feedback.
What you provide
Requires the Unity Editor for the validation workflow: the user focuses it to reimport assets and reports Console problems.
No additional actions listed.