Write Unreal Engine UI with current widget APIs.
Guides the agent in writing and fixing Unreal Engine UI code using widget lifecycle, interaction, and data-binding APIs.
When to use it
Use when writing or fixing C++ UI involving UMG widgets, Slate widgets, Common UI screens, or MVVM view models.
It changes how the agent writes and fixes UI code in an Unreal Engine project.
What you provide
Targets Unreal Engine 5.8; the documented APIs are stated to be verified against its headers.
No additional actions listed.