Build Game Center features into your game.
Guides implementation and review of Game Center authentication, competition, multiplayer, and saved-game integration.
When to use it
Use when integrating Game Center authentication, player restrictions, leaderboards, achievements, matchmaking, match data, social interfaces, saved games, or server-side player verification.
It changes how the agent implements and reviews Game Center features in the user's game project.
What you provide
The coding guidance is for the GameKit framework, which its implementation examples import.
No additional actions listed.