Lightlines
By gamedev-skills

procedural-gen

gamedev-skills4.2k installs

Game worlds and loot you can recreate from a seed.

What it does

Creates reproducible game levels, terrain, and loot using seeded generation algorithms.

When to use it

Use for automatically generated maps, dungeons, terrain, item drops, or weighted outcomes, especially when results must be reproducible.

How to use it

Give it a game-content generation request and a project; it implements seeded generators that produce plain data grids or arrays and validates the results.

What you provide

  • An existing project

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What you need · 0

No setup requirements listed.


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