Build role-playing games where growth matters.
Guides the implementation of role-playing game systems that make character growth and player choices meaningful.
When to use it
Use when building an RPG, JRPG, or action-RPG, or designing leveling, damage, inventory, equipment, or quest systems.
It changes how the agent builds role-playing games by defining their core systems and composing specialized implementation skills.
What you provide
Routes branching dialogue, conditions, and variables to dialogue-systems; whether installation is required to complete the workflow is unstated.
Routes persistence of character, inventory, quest flags, and world state to save-systems; whether installation is required is unstated.
Names godot-resources as a content-data implementation path alongside unity-scriptableobjects; whether either must be installed is unstated.
Names unity-scriptableobjects as a content-data implementation path alongside godot-resources; whether either must be installed is unstated.
No additional actions listed.