Lightlines
By gamedev-skills

shader-programming

gamedev-skills4k installs

Game shader effects that work across engines.

What it does

Guides the creation of game shader effects using portable fundamentals and GLSL-to-HLSL equivalents.

When to use it

Use when writing or understanding vertex and fragment shaders, building common visual effects, or translating shader concepts between languages and engines.

How to use it

It changes how the agent writes game shaders by tracking shader stages and coordinate spaces, controlling effects through UVs, and limiting costly operations.

What you provide

  • An existing project

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What you need · 0

No setup requirements listed.


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