Build Unity 2D levels you can paint at runtime.
Creates tile-based 2D levels in Unity with collision and scripted tile editing.
When to use it
Use when painting 2D levels, configuring tilemaps and collision, using Rule Tiles, or generating and editing tiles through scripts.
Give it a Unity project and the tile-based level work you want; it creates and scripts the tilemap setup.
What you provide
Targets Unity 6.3 LTS (6000.3), using its editor to create tilemaps and paint tiles.
No additional actions listed.