Your sprite atlases, generated before every build.
Creates and updates sprite atlases automatically before builds using rules matched to the project's sprite organization.
When to use it
Use when asked to create or optimize sprite atlases.
Give it a Unity project and atlas requirements; it asks you to choose built-in or Addressables delivery, then creates the corresponding project scripts.
What you provide
Requires Unity 6000.3 or later.
No additional actions listed.