Lightlines
By spritecook

spritecook-use-dual-grid-tilesets

spritecook484 installs

Render game terrain from SpriteCook tilesets.

What it does

Guides terrain renderer implementation by mapping painted cells to frames in SpriteCook's dual-grid tileset atlas.

When to use it

Use when implementing a top-down 15-piece SpriteCook tileset in a game engine or custom renderer.

How to use it

It changes how the agent implements terrain rendering by prescribing SpriteCook's dual-grid atlas layout rather than an 8-neighbor tileset interpretation.

What you provide

  • An existing project

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What you need · 0

No setup requirements listed.


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