Lightlines
By gamedev-skills

visual-novel

gamedev-skills3.4k installs

Build branching stories players can save and replay.

What it does

Guides the creation of branching story games with character artwork, readable dialogue, and save-and-replay conveniences.

When to use it

Use when building games centered on reading branching text with character art and backgrounds, or designing their routes and reading conveniences.

How to use it

It changes how the agent builds branching story games, separating script content from presentation and including expected reading conveniences.

What you provide

  • An existing project

Latest review

What you need · 8

Routes branching-script runtime work to dialogue-systems; whether installing that skill is required to complete the workflow is unstated.

Uses game-ui-ux for text-box and choice-menu layout, scaling, and safe areas; whether it is required is unstated.

Uses godot-ui-control for concrete dialogue and backlog interface elements; whether it is required is unstated.

Uses save-systems for save-anywhere slots, seen-text and skip data, and settings; whether it is required is unstated.


Access · 0

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